Half a year ago I really started benefiting from AI. Together we built my little game. Night after night I worked on small details: polishing options, smoothing out bugs, expanding functions, images, music. Normally, an hour in the evening wasn’t enough to make real progress, but with AI help, an hour was enough. It felt like having an extra pair of hands, a smart colleague you can ask anything and who immediately gets to work.
But that time is over now. Copilot has new rules. I still pay every month, but now you work with credits. And they evaporate the moment the AI has to do anything more than complete a simple sentence.
Where I used to be able to develop almost every evening for an entire month, I can now work for three evenings… and then my balance is gone. It feels like my creative flow is being squeezed shut by a meter that drains faster and faster. But well, it is what it is. The holiday period is coming up again, so I’ll finish my last update and then it’s time for some rest, to reset my focus a bit. I will take it as a sign by a higher power, that I need to focus on something else. Something less oriented on the digital world, and more anchored in the real world. Maybe a good (paper) book.
It all started with a game steeped in war. Mines everywhere, danger lurking, a cold grey world. I liked the core idea, but I thought: surely this can be done better. And that’s how MycoSweep was born.


MycoSweep is a cozy logic puzzle set deep in a quiet, enchanted forest. Every tap uncovers a clue, every number whispers a hint, and every decision brings you closer to revealing the hidden mushrooms beneath the mossy floor. It’s a calm but clever challenge: observe, deduce, and trust your instincts as the woodland slowly reveals its secrets.
We had another company run coming up, and I’ve signed up again, which for me means a 10 kilometer run. Naturally, I’m hoping for a good time. My ambition was to finish well under an hour, and that will probably work out for me, possibly thanks to my