I’ve shifted the work I do on MM to the evenings. Before going to sleep. Rather than enjoying part of a movie or an episode of a series I now spend the last hour of my day talking and experimenting with my programming assistant. Over the past few days, I’ve made some improvements, so you can now get the new version.
Thanks for your feedback! The new version has a daily challenge and new edible mushrooms which you can use to get a little help when you’re stuck.
– New daily challenge!
– A whole new gameplay dimension: you can now find edible mushrooms (and click to collect them), which can be used to investigate any block you suspect might contain a toxic mushroom.
Once collected, the mushroom is stored for future use. Consuming an edible mushroom increases your awareness of nature and gives you a brief burst of intuition. It allows you to focus your thoughts and pick up on insights you might otherwise have missed. Simply click the edible mushroom icon in the top right, then select the area you wish to explore to get a sneak peek, whether it’s something worth uncovering or something best avoided.
– New immersive music track.

Ofcourse I have heard about ‘indie developers’. I like these kinds of games a lot, but suddenly I realised something…
The year
2026 is next! My own objectives were simple. Enjoy myself a bit more. I actually managed to do just that, so for me last year was a win. Next year? I want to publish another
The final stretch of 2025, and we celebrated it thoroughly. The highlight was Alan celebrating his 10th birthday! He got a very big stack of gifts. After that, we started the day with a BBQ in Gáldar. We had a reserved spot, so we didn’t have to worry about availability. Together with a bag of charcoal, plenty of meat and drinks, some marshmallows for dessert, and to finish, a beautiful cake. Afterwards, the children spent an hour playing ninja games. A day later, it was party time again, this time with his whole class.
Our original