In creating a game using the appinventor I was running into quite a lot of problems. Programming the logic is very simple, but fine-tuning details is in a lot of cases impossible. For this reason I threw the appinventor out of the door and right now I am reinventing my game-app using Eclipse and Java. A lot more flexible and a lot more fun. The only drawback is developing it is not so fast, but this is mainly because there are a lot of things that need figuring out.
I think I will be needing a few more months to finish my first project, which is mainly caused by the lack of time I seem to have. But still, I will try to publish something every month from now, so I have a good reason to keep progressing. This dog is one of the important parts of the game. Next month something unimportant.
Ik zit nog steeds te wachten op je eerste iPhone app….