Snel verdient. In ruil voor een regeltje reclame bij een oude post op dit blog heb ik flink wat dollars verdient. Jammer alleen dat de wisselkoers niet echt gunstig is.
Ik ontving een mailtje met het verzoek of ik reclame op mijn site wilde plaatsen. In eerste instantie had ik daar geen interesse in, want ik irriteer mij mateloos aan al die reclame overal. Twee maanden later werd mij nogmaals gevraagd of ik interesse had en besloot ik toch maar eens navraag te doen over de voorwaarden. Hieruit bleek dat ze me een grote hoeveelheid dollars beloofde als ik in één van mijn 700+ oude berichtjes een regel zou toevoegen met een linkje. De kans dat iemand deze tekst tegenkomt is erg klein, dus besloot ik dat het geen kwaad zou kunnen.
De regel reclame mocht ik zelf aanpassen zodat hij goed in de tekst paste. Alleen de link moest een specifieke bewoording hebben. Zaak is nu om de tekst een jaar te laten staan. Het geld werd direct op mijn rekening bijgeschreven (en zal ik overmaken naar de rekening van Pek). Erg netjes.
After a long wait finally all the pieces are falling into place. I expect I will be able to finish the game soon. As always the final details and polishing up take the most time. Last month I already introduced the entire cast of the game. I also showed you one of the specials you can find in the game. The rest I leave for you to find out playing the game.
I enjoyed creating this game a lot. It is my first Android program, and it was very useful for me to get some hands-on with this new media, and with programming for mobile devices. I expect the announcement for this new game ‘Cats and Dogs’ to appear on this blog, and the android store, somewhere in the next few months.
Meer en meer gebruiken we de computer alleen om een verbinding te leggen met het internet. Mail checken, bankzaken regelen, betalingen, bellen, videobellen, eventjes iets opzoeken, muziek beluisteren, films kijken, series downloaden, een boek lezen, een recept nakijken.
Wat nog ontbrak voor mij was een harde schijf die ik overal kan gebruiken. Ik stuurde wel eens bestanden naar mijn eigen email, zodat ik ze altijd bij de hand had, maar het kan toch gemakkelijker. Met Dropbox kan je gratis een harddiskje van 2GB maken, die je vanaf een willekeurige plek kan benaderen. Zelfs vanaf je smartphone!.
En extra leuk is dat je met allerlei zaken extra diskruimte kan verdienen. De tutorial doorlopen is goed voor 250MB extra. Zorgen dat iemand anders zich aanmeld via een referentie zorgt er ook voor dat de nieuwe persoon en ikzelf 250MB erbij krijgen. Erg goed bedacht.
Time to introduce the entire cast of the game.
Cats and Dogs, Boys and Girls.
There are still quite a lot of details to work out, but things are progressing. Maybe in a few months there will be a big announcement. One detail more that I will reveal in this post is the name of the game. The name will be quite simple: ‘Cats and Dogs‘.
In the end the floorplanner website did turn out to be very useful. I was able to quickly make a nice layout of our apartment. The measurements are all off, but the result looks very much like the setup we have at home.
Dat is toevallig, ik volg met mijn baantje in Spanje en mijn in ontwikkeling zijnde ‘app‘ precies hetzelfde carrierepad als Dilbert! Het enige wat mij nog ontbreekt is een lot uit de loterij.
Sometimes you just need to give your mind a break. Stop thinking for a short while and just enjoy yourself for a minute. This is exactly what I am trying to create. A short break and a way to enjoy yourself for just one minute. The game I’m creating will be playable for 60 seconds. After which you can continue your life.
60 seconds is all that is needed for the game to be played. In this 60 seconds you will be introduced to the already familiar dog and girl, but you will also encounter a red hot pepper every now and then.
More information next month.
I am continuing with my Android game, and right now I have the main interface more or less ready. This means you can start and stop the app, start the game, modify the settings and view the high scores. What is missing is the actual game itself, the content of all the screens, and the method of uploading your personal high score to a website. Still a lot of work that needs to be done.
Here is another small part of the game. This girl is a little less important then the dog, but she also plays an important role in the game. If you are getting curious return in a month to find out more!
In creating a game using the appinventor I was running into quite a lot of problems. Programming the logic is very simple, but fine-tuning details is in a lot of cases impossible. For this reason I threw the appinventor out of the door and right now I am reinventing my game-app using Eclipse and Java. A lot more flexible and a lot more fun. The only drawback is developing it is not so fast, but this is mainly because there are a lot of things that need figuring out.
I think I will be needing a few more months to finish my first project, which is mainly caused by the lack of time I seem to have. But still, I will try to publish something every month from now, so I have a good reason to keep progressing. This dog is one of the important parts of the game. Next month something unimportant.
For my upcoming Android game I’m going through quite some new experiences. Although I have been a software developer for over 15 years, this was the first time I created software for an Android phone. Also this was the first time I used graphics make by real designers for one of my privately developed applications.
Somehow my attention was drawn to a new feature which was being offered by Google. The appinventor. You needed to complete an online application form to get access, which I did, and a few weeks later I received an email that I was granted access. After this I started playing around with the tutorial, the example apps and the Android emulator. The appinventor itself was very easy to use. It reminded me of the tool that was supplied by Lego with their Mindstorm set a lot of years ago. The appinventor consists out of three parts:
- Appinventor. This is where you select the functional items that your application will have. You define textareas, labels, buttons, add graphics, set alignment, font sizes, etc.
- Block Editor. From the appinventor you can start the block editor. Here you see all available programming, and you can use this to define variables, procedures, loops, etc. The entire process of creating the logic for your application you do here, in the Block Editor using drag and drop. After you get used to the concept it is very easy.
- Emulator. From the block editor you can send your program to a connected Android phone, or to the emulator, and test to see how it will work.
In an early stage I was thinking about how to make a game that would be appealing to play, but which also would not require a lot of time. Still, I wanted it to be a game that people would like to play over time. It was easy to think about how I would like to see a nice and easy game, and it was clear I do not possess the ability to create nice graphics. I went to search online and found some images I like on the fasticon.com website. I needed to pay around 20€ to be able to use a number of icons I liked, without risk of legal problems. The images looked very professional, and they fit perfectly in the game I had in my mind. 20€ sounded like a good deal, and I was hoping I would somehow get the money back selling the game online.
For publishing my app on the Android market I needed to create a developer account. This set me back another 20€ and I needed to register my credit card details, my bank details and a lot of personal data…. a bit tricky but after a small evaluation I thought it was worth it. This meant that I was now able to publish as many apps as I liked, and maybe my game would sell enough to get this investment back, although I doubt this.